top of page
Hugo Dontzow
System Designer
WANDERING RAIL
Wandering Rail is a 3D Management and survival game in which you play as a train driver scavenging resources and saving helpless people in an endless night.
My Tasks
I created several systems for the game, such as the AI behaviours, the modular train system or the cities and points of interest, and made the documentation for it.
We found that the most efficient way of transmitting such informations was through "Powerpoint" like documents.
I also did some Level Design, through the form of "train stops" which correspond to opportunities the player can use to get resources and save civilians.
bottom of page